![unity - I need a game over (UI image) to appear after timer reaches 0 - Game Development Stack Exchange unity - I need a game over (UI image) to appear after timer reaches 0 - Game Development Stack Exchange](https://i.stack.imgur.com/b4vTu.png)
unity - I need a game over (UI image) to appear after timer reaches 0 - Game Development Stack Exchange
GitHub - akbiggs/UnityTimer: Powerful and convenient library for running actions after a delay in Unity3D.
jeffreylanters/unity-timers: We may decide to execute a function not right now, but at a certain time later. That's called “scheduling a call”. The Timers class helps you to do so with a clean and short syntax without having to worry about enumerators. - GitHub
![I need some help Stopping a timer when the player touches a trigger. I've got two scripts. One for Timer and other for the trigger. - Questions & Answers - Unity Discussions I need some help Stopping a timer when the player touches a trigger. I've got two scripts. One for Timer and other for the trigger. - Questions & Answers - Unity Discussions](https://europe1.discourse-cdn.com/unity/original/3X/f/8/f8b8251896252b3e0cd928da81f5fe02c3cb9dea.png)
I need some help Stopping a timer when the player touches a trigger. I've got two scripts. One for Timer and other for the trigger. - Questions & Answers - Unity Discussions
![Modelling a clock for the collectables. This will pause the in-game timer and allow the player to record a faster time! Let me know if you think the form of the model Modelling a clock for the collectables. This will pause the in-game timer and allow the player to record a faster time! Let me know if you think the form of the model](https://preview.redd.it/creating-clock-collectables-for-my-game-neon-runner-they-v0-39rtiekkr9gb1.png?width=640&crop=smart&auto=webp&s=1a69697d8d37bd6ac6f42b53d93e9b088a91baf1)